Making a Mobile Game: Part 1

Getting Started

Create and set up a basic infinite scrolling ski game with click or tap controls.

In this video we cover:

  • Setting up an infinite scrolling camera & background
  • Simple click / tap player controls
  • Using Expression, Global, Extractor, and Camera behaviors
click here for game project

Making a Mobile Game: Part 2

Basic Game Loop

Add a simple game loop to handle crashing and restarting the game

In this video we cover:

  • Organizing your logic using Bundles
  • Checking for player crashes
  • Using Toggle and Ease behaviors
click here for game project

Making a Mobile Game: Part 3

Generating Obstacles

Add various obstacles, continuously randomly generated for the player to avoid.

In this video we cover:

  • Building obstacle spawning logic
  • Randomizing the obstacles
  • Using Random and Emit behaviors
click here for game project

Making a Mobile Game: Part 4

Finishing Up

Calculate a score for an online leaderboard, add start menu, a Yeti enemy, and some juice

In this video we cover:

  • Calculating a score
  • Sending our score to the online leaderboard
  • Creating a simple title menu using the sprite editor
  • Adding a chasing Yeti enemy
  • Adding sounds and animations
click here for game project

This game uses the fantastic free public domain assets by Kenney.nl. If you are using any upgraded version of Flowlab, the sprites will be selectable in your sprite editor already. For users of the free version I have also prepared a downloadable package containing these assets, resized for Flowlab here