Dungeon Quest

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Sound Credits

MUSIC:

Flowlab

Shirobon - La Danse Macabre

SOUND FX

Flowlab


Instructions

Monsters have invaded the dungeons! You and your pals have to defeat them before the time limit!

Your goal is to fight as many `Waves` as you can. When all players are defeated, it is GAME OVER. There is also a time limit to each `Wave`, to how much time you have to complete that `Wave`. When the time limit reaches zero, it is also GAME OVER.

Enemy health is multiplied for every player playing, to ramp up the difficulty when you are with your friends.


CONTROLS

Each player has a set of `Movement` Buttons and an `Attack` Button. Here are each of the players's Controls:

`Player 1`: WASD, X

`Player 2`: TFGH, V

`Player 3`: IJKL, ,

`Player 4`: ARROWS, ENTER


Basic Knowledge

MENU

Here you can select how many players are playing by pressing on their `DOWN` keys respectively. For example, if I was `Player 1`, my controls will be WASD, so I press S on the keyboard to select `Player 1`. Then press SPACE to begin the game.

GAMEPLAY

You start at the very beginning - `Wave 1`. You climb up the waves by defeating all the enemies in each wave by the time limit. Use your attack button to fire a spell that damages enemies. Damage an enemy enough, and it will be destroyed, thus giving it the chance of dropping `Items`. Defeat all of the enemies in a wave, and you progress to the next wave. For every 5 waves, a `Boss` will appear.


Enemy Stats and Abilities

In this section, we will be covering enemies found in the game. Due to the ramping up of the difficulty, the health stats covered are only if you are playing SOLO.

SLIMES

`Slimes` are basic creatures that move randomly in any direction. They usually won't be able to inflict you with that much damage, partly because they are pretty easy to evade.

Green Slime: 5 HP, 15 ATK

25% to spawn `Orb`

Blue Slime: 15 HP, 20 ATK, Moves faster than `Green Slime`

33% to spawn `Orb`

33% to spawn 2 `Orb`

33% to spawn `Heart`

Yellow Slime: 10 HP, 10 ATK, Moves faster than `Blue Slime`

50% to spawn `Orb`

50% to spawn `Heart`

Red Slime: 50 HP, 20 ATK, Moves more faster than `Yellow Slime`, but has a cooldown of 1s

33% to spawn 2 `Orb`

33% to spawn `Heart`

33% to spawn 2 `Heart`

Purple Slime: 200 HP, 20 ATK, Has 25% chance of moving, faster than `Red Slime` if consecutive

50% to spawn 2 `Orb`

50% to spawn `Orb` and `Heart`

Orange Slime: 600 HP, 20 ATK, Leaves a trail of `Acid` that has 15 ATK and lasts for 2.5s, `Acid` can be destroyed by hitting it once

25% to spawn 2 `Orb`

25% to spawn 3 `Orb`

25% to spawn 4 `Orb`

25% to spawn 2 `Heart`

CRYSTALS

`Crystals` are shiny gems that shoot `Projectiles`. They don't move, but they can snipe you from a distance if you are unlucky. They are able to deal big amounts of damage if partnered up with its pals so we recommend you deal with them right away.

Red Crystal: 5 HP, 10 ATK, Shoots in short clockwise increments.

33% to spawn `Orb`

Yellow Crystal: 25 HP, 15 ATK, Shoots in a random direction.

50% to spawn 1 `Orb`

50% to spawn 2 `Orb`

Green Crystal: 75 HP, 20 ATK, Shoots 3 `Projectiles` in random directions.

50% to spawn 2 `Orb`

50% to spawn 1 `Heart`

Purple Crystal: 200 HP, 20 ATK, Aims at the player. Prioritizes `Player 4` before the others.

50% to spawn 2 `Orb` and 2 `Heart`

50% to spawn 3 `Orb` and 1 `Heart`

Blue Crystal: 800 HP, 20 ATK, Shoots 5 `Projectiles` in random directions.

50% to spawn 4 `Orb`

50% to spawn 3 `Orb` and 1 `Heart`

Orange Crystal: 1200 HP, 10 ATK, Shoots a `Projectile` 8 times, in a clockwise manner.

33% to spawn 6 `Orb`

Bosses

`Bosses` come every 5 waves, and are very tricky to beat. They all have unique abilities that separate themselves from the other `Bosses`, and they drop great loot too! Be careful when fighting them.

Ninja Slime: 175 HP, 25 ATK, This sneaky Slime `Teleports` multiple times in quick succession but then rests for a second, before `Teleporting` again. Try to attack it while it is resting.

100% to spawn 2 `Orb` and 2 `Heart`

Stomper: 750 HP, 25 ATK, Stomper comes from above and stomps on the players. If you attack Stomper down to 250 HP, it will get mad and start moving twice as fast. Try to stay as low as possible to dodge its attacks.

100% to spawn 5 `Orb` and 2 `Heart`

Rainbow Crystal: 3000 HP, 25 ATK, Rainbow Crystal shoots 5 `Projectiles` in random directions, 5 times in quick succession. After firing, it will teleport to another location and then fire again. Once it is below 1000 HP, it will shoot much faster. Try to dodge the projectiles and stay out of the side pockets, as they can lead to inability to dodge.

100% to spawn 10 `Orb` and 3 `Heart`

King Slime: 30000 HP, 20 ATK, King Slime summons loyal Slimes to aid it. It doesn't move, but will spawn Slimes until they get out of control, so be careful! Try shooting it near the side pockets, and then hiding when a Slime gets close. Move away if Slimes crowd your safe zone, as you can't get hearts from them.

100% to spawn 20 `Orb` and 2 `Heart`

The Shadows: ??? HP, ??? ATK, For centuries, this creature lurked the dungeon, creating whatever it desired, and feasting on whatever it pleased. The only person to find it saw it as a lone ball of darkness, floating about. That person never came out of the dungeon alive, truly because he too was consumed by the darkness within it. Be warned, adventurer.


Created by

Page79 (PageGaming)

KauliFlowar (Himechin)


ADDITIONAL NOTES FROM KAULI

Hi! Sorry for the inconvenience, but once you enter the level, if your players don't show up, it's probably because you didn't load the game level before playing. To do this: You can press backspace to reload the menu screen.

Editor