edit the game and use the "wall" object to map out your own levels. drop the blue block in your level and hit play
WASD to move around
very bad raycast renderer, i cant up the ray count because i cant add more objects since im using the free version. the other issue is is that the ray cast gives a number output for the thing it hits furtest away meaning it cant "see something when its close to itself when there is another wall behind the first.