Resources

Information about how to get started building games with Flowlab

User Guide

User guide, explaining the user interface with overviews of

  • Levels
  • Objects
  • Physics
  • Behaviors
  • Exporting Games

Getting Started

Quick start introduction to using Flowlab. This guide steps through all the basic steps required to get started building a simple game. It contains:

  • Game Settings
  • Creating & Editing Game Objects
  • Basic Game Physics
  • Adding and Switching Levels

Introduction To Behaviors

Behaviors are what make your game objects come alive. You can link behaviors together to create sophisticated logic, using them to create innovative game mechanics. This introduction contains:

  • Opening the Editor
  • Adding, Tweaking, & Removing Behaviors
  • Linking Behaviors Together
  • Types of Behaviors

platformer example 10