Introduction to Flowlab - Part 1
Creating and setting up a new game
Introduction to Flowlab - Part 2
Creating some basic game objects, cloning, making them movable
Introduction to Flowlab - Part 3
Introduction to behaviors, making a character move
Introduction to Flowlab - Part 4
Creating and triggering an animation
Introduction to Flowlab - Part 5
Making the level larger, scrolling with a Camera
Introduction to Flowlab - Part 6
Giving the player health and adding dangerous obstacles
Introduction to Flowlab - Part 7
Adding collectible items, sound effects, and music
Introduction to Flowlab - Part 8
Adding Level 2, using Switches, and Messages
Introduction to Flowlab - Part 9
Adding Wandering Enemies
Introduction to Flowlab - Part 10
Adding Bundles & Shooting Stars