Introduction to Flowlab, Part 1

Creating and setting up your first game in Flowlab.

Introduction to Flowlab, Part 2

Creating some basic game objects, cloning them to populate your level, & making them movable.

Introduction to Flowlab, Part 3

Introduction to Behaviors, and using them to make your player character move around your level.

Introduction to Flowlab, Part 4

Animating your player sprite in the sprite editor, and playing the animation using behaviors.

Introduction to Flowlab, Part 5

Making your first level larger, and scrolling the viewable area by adding a Camera.

Introduction to Flowlab, Part 6

Giving your player some Health, and adding some dangerous objects to your level.

Introduction to Flowlab, Part 7

Adding some collectible items, sound effects, and music to your game.

Introduction to Flowlab, Part 8

Adding adding another level and switching between them. Using Switches & Message behaviors for more interesting game logic.

Introduction to Flowlab, Part 9

Adding wandering enemies that your players must avoid.

Introduction to Flowlab, Part 10

Giving your player a shooting star ability, and organizing your behavior logic using Bundles.