Dia example (for rony)

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How it works:

if you accumulate three coins and get to 0 lives, I integrated a fancy touch where if you click the player sprite, it will give you +1 life, and it will deplete the coin value by the approximate value of three because you used it for life. If you gain all of the three diamonds and get to 0 life, then the player sprite will become yellow with a heart in the middle, signifying that the trade can occur, but if you have less the the requirement of the three diamonds, it will become a sprite will all black color. Immobilization occurs when the process is established.

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