WSAD to move, but wait for the map to finish before moving. (The graphics are all placeholders except for the actual land tiles---those are Lego. I will eventually make the entire game Lego.) This map uses a simple raycast system that allows there to be as many different terrain colors as you want. Press Delete to restart and to see a different random map. There should be between roughly 3-10 of each biome on a map, and there shouldn't be any white spaces left (If you do happen to find a hole, just ignore it, it doesn't change anything in terms of gameplay). The player should spawn on a random biome. The mini map should fill in the blocks in a 2-block radius from the player. Press U to toggle the UI on and off. Press Q to pick up/switch/drop an item in your left hand. Press E to pick up/switch/drop an item in your right hand. Press 1 to pick up/switch/drop an item for your head. Press 2 to pick up/switch/drop an item for your torso. Many thanks to TinkerSmith and JR01 for their help with developing this.