Top Down Game (WIP)

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Just a small, Pokemon/Zelda inspired GBC styled game I'm working on for my media arts class. Press F enter/exit fullscreen, and R to restart the game. NOTES: 1. Some spawn locations (town, woods, etc.) are temporary, and are just used for testing certain things. 2. Some loading zones are a little bizarre, I'm still working on those. 3: Trying to find a way to get the enemy to follow the player without rotating the sprite. 4: Movement and collision can be kinda wacky sometimes, but I'm trying to fix what I can. 5: I plan on adding overworld combat similar to the Zelda games. 6: You can screw up the title screen by moving around with the arrow keys. It's completely useless, but you can do it.

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