Originally made in 2 weeks for Summer Flowjam 2023
1st in Art and Creativity
WARNING
Seizure warning due to flashing images
Content warning due to themes, images, and events
Discretion is advised
ABOUT BLUE SKY
Developed for Summer Flowjam 2023, BLUE SKY is a point-and-click noir detective paranormal mystery game developed by Plymouth Entertainment in partnership with Crigence.
Uncover the mystery at Sunset Shore Motel, find clues, and discover a world that stretches wider and deeper than you can possibly imagine.
If you experience any bugs during play, or would simply like to express your love for the game, please feel free to join the Plymouth Entertainment Discord server: https://discord.gg/3kjmKuwS
Enjoy!
CONTROLS
Mouse:
- Hover your mouse over objects to see their name
- Left Click can be used to interact with objects and UI elements, such as the return button or the inventory
- Double-clicking on an inventory item will make Stille either inspect it or drink it
- Clicking and dragging inventory items lets you use them on objects in the environment
- Right Click is reserved for activating Stille's element (A.K.A "Focus Mode"), when applicable
You can follow in-game tutorials for more immersive mouse control instructions.
Keyboard:
Navigation
- Use the Arrow keys to switch between objects and navigate menus
- Hit Enter to inspect objects in the environment and confirm selections in menus
- Double press R to leave the current area, if available
Dialog
- Hit Enter to continue to the next line of dialog if scrolling is finished. If scrolling is not finished, it speeds up the line
- Holding Shift keeps dialog sped up in-between lines
- Y and N select "Yes" and "No" respectively in dialog which asks for it
- Hit Backspace to skip past dialog. This feature is only unlocked after you've beaten the game at least once
Inventory
- Hold I to bring up the inventory
- Select items with the Arrow Keys
- Press Enter to use the selected item
- To use an item on an object in the environment, open the inventory. While the inventory is open, navigate to the item that you want to use; its name should appear. Then, hold Enter to "grab" it. While still holding Enter, close the inventory by releasing I. This will return you to object navigation, only now as you switch between objects, an icon featuring the selected item will appear over the objects. Once you get to the object you wish to use the item on, just release Enter
Miscellaneous
- Hit Escape (Esc) to quit to the main menu at any time the game isn't considered "busy"
- Holding E activates Stille's element (A.K.A "Focus Mode"), when applicable
- Hit M to toggle music from the main menu
(Xbox) Controller:
Navigation
- Use Left Control Stick to switch between objects and navigate menus
- Hit the A Button to inspect objects in the environment and confirm selections in menus
- Double press Left Shoulder to leave the current area, if available
Dialog
- Hit the A Button to continue to the next line of dialogue if scrolling is finished. If scrolling is not finished, it speeds up the line
- Holding the X Button keeps dialog sped up in-between lines
- Left Shoulder and Right Shoulder select "Yes" and "No" respectively in dialog which asks for it
- Press the B Button to skip past dialogue. This feature is only unlocked after you've beaten the game at least once
Inventory
- Hold Right Shoulder to bring up the inventory
- Select items with the Left Control Stick
- Press the A Button to use the selected item
- To use an item on an object in the enviornment, open the inventory. While the inventory is open, navigate to the item that you want to use; its name should appear. Then, hold A to "grab" it. While still holding A, close the inventory by releasing Right Shoulder. This will return you to object navigation, only now as you switch between objects, an icon featuring the selected item will appear over the objects. Once you get to the object you wish to use the item on, just release A
Miscellaneous
- Hit the Start Button to quit to the main menu at any time the game isn't considered "busy"
- Holding the X Button activates Stille's element (A.K.A "Focus Mode"), when applicable
- Hit the B Button to toggle music from the main menu
Note: Keyboard and controller support is considered lower priority, so their integration is done entirely through imperfect dynamic systems, and the in-game tutorials do not accommodate for them. However, you should still be able to beat the game using only these control methods, if you want to. Use them if you're willing to tolerate a bit of jank.
Director, main writer, composer, artist:
cregerBot (Riley Creger)
Programmer, game designer, sound designer, co-writer:
Crigence
curse these eyes.... ..... . ..