Live Tilemap System

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WASD to Move

Shift to change movement modes


The system works based on 2 on screen buffers. The first buffer is 3 blocks off screen (95) to add the blocks to the list. The second buffer is 2 blocks off screen (63) to detects their animation.


If you see areas with the wrong tilemap, please make sure there is no stacked ground at the spot.

Editor