Please Read all Below
Controls:
- Move with WASD
- Press R to remove the current Room
- Press T to add all removed Rooms
- Press M to teleport back to start of the game.
- Use Number Row to set Camera Mode
- User Number Pad to set Zoom Mode
- Use Up and down arrows to Zoom In/Out
- Use Right Arrow to set Zoom to 100
Camera Modes:
- 1 = Normal Camera Mode.
- 2 = Normal Camera without Out of Bounds
- 3 = Center Room
- 4 = Center Room without Out of Bounds
- 5 = Center Player
- 6 = Turn Off Camera+
Zoom Modes:
- 1 = Manual Zoom
- 2 = Manual Zoom Out to Closes Walls
- 3 = Manual Zoom Out to Furthest Walls
- 4 = Auto Zoom Out X to Closes Walls
- 5 = Auto Zoom Out X to Furthest Walls
- 6 = Auto Zoom Out Y to Closes Walls
- 7 = Auto Zoom Out Y to Furthest Walls
- 8 = Auto Zoom Out to Closes Walls
- 9 = Auto Zoom Out to Furthest Walls
Before Reporting a Bug
- Press 1 on the Number Row
- Press 1 on the Number Pad
- Press T on the keyboard
- Press Right Arrow on the keyboard
If the bug persist after restoring settings, please report asap!
Camera+
How to set-up:
- Copy and import the bundle in the camera+ game object and the Cam Bound UI object.
- The UI Bound objects must be set by having the NAME be a LETTER and NUMBER (example: A1, A2, B1, B2, C1, C2 ... ZZ2).
- Place the Camera object where you want the camera to start at. Being non-solid and using alpha 0 is recommended.
Important:
- Please be sure that the cam bound objects are using a sprite that fills the 32x32 sprite size, otherwise the camera edges wont be precise.
- If you have an older version of this example, be sure to update both the camera+ bundle and Cam Bound Bundles. If you are using an older version with 2 Cam Bound objects, using the same bundle in BOTH Cam Bound objects will work.
Room Layout Rules:
- Rooms can be any size and the camera will automatically move to the best location.
- Using Zoom Types will change how the camera moves in the room.
- You can have smaller rooms inside bigger rooms, when in multiple rooms, the smallest room is selected.
- If the player is outside the set camera areas, the camera will center on the player if the Camera Mode is set to that.