Prototype for Game Design Course's Final Project: *Delivery Game*
Based off of the Delivery on TIME! projects.
Note: Game may be very laggy, play at your own risk lol :)
Controls
W - accelerate forwards (truck) | accelerate upwards (drone)
S - accelerate backwards (truck)
A & D - turn left and right (truck & drone)
Spacebar - deliver a package when on the destination
F - fullscreen the game
H - return/reload City scene
Credits:
Programming: moogie001
Game Design: moogie001
Art & Animation: moogie001
Music & Sound: N/A
Main Playtesters: A Certain Farmer Hater, flatplanet
Extras: Grazer's Smooth Camera Example, jupit.er's balcony spawning pseudocode, Peter Peter's car expertise