Spritestacking Test

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Spritestacking Prototype for Game Design Course's Final Project: *Delivery Game*

Based off of the Delivery on TIME! projects.

Note: Just a very simple test for spritestacking. Do not expect good controls or anything. Mainly to check model at different angles and a small test for when under buildings


Controls

For Truck:

W - accelerate forwards

S - accelerate backwards

A & D - turn left and right

F - fullscreen the game

For Car:

Use Arrow Keys to Move


Credits:

Programming: moogie001

Spritestacking: sup3r87's Guide to Spritestacking

Art & Animation: moogie001

Music & Sound: N/A

Main Playtesters: A Certain Farmer Hater, flatplanet

Extras: N/A

Editor